One hour in and starting over again. Not the worst I've ever done on this blog. Probably not even going to be in the top 10 in a few years. I broke down and just got the GOG copy. The opening cinematic now plays some kind of Mission Impossible-style theme as it plays out. Its very suted to the game. When I start up the game, its got some kind of weird funky jazz going on, midi styled of course. Thematically unified, but no consistent style so far. It'll be curious to see how this goes.
|Yeah, I'm feeling Carnby here
|This shot makes the callback more explicit
|Its amazing how many different screenshots I took look the same
|If it looks hard to read here, imagine doing it in the middle of combat
|This is the other bit of the death sequence, before getting tossed
|This is useful...?
|This ties into a puzzle solution a bit later
|Spooky, right? It means nothing
|Top ten anime fight scene right here
|I didn't even realize this was a puzzle
|I withdraw any complaints I had about Carnby's combat skills
|For a game I'm complaining about aiming a lot, I sure have a lot of screenshots of Carnby killing things
|Giving the man some space before crushing him like a bug
|The statue looks funny, I think they painted that, but I'm not sure
|Once again, a level ends with me in the same place
As I enter the room, I climb down a ladder. The ladder makes a sound not to disimilar to a stock hammer against anvil sound. I suppose Carnby could be packing steel boots...The ladder eventually gives way and Carnby ends up where the pressure plate took me before. Ah, doing things properly...how much it sucks. I still lose my weapons, not that it matters much at this point.
Total Time: 2 hours
This Session: 1 hour