|Looks suspiciously like Duke Nukem, I wonder if that's because its a generic design or if there's something to this|
I feel like its time to try something out of chronology. Bestial Warrior is one of many games from Spanish publishing house Dinamic Software, and one of many action games from Spanish developers Zeus Software, who had a few games published by Dinamic, but not exclusively so. I admittedly don't know much about the Spanish market, but I can spot a title of theirs a mile off, they're the only western market with a significant number of MSX games. In this rough time period, you have the MSX, the Amstrad CPC, and the ZX Spectrum. I think at some point in the 93-95 period they switched to Amigas, but not enough for a considerable market, at least to my knowledge
|This is indeed how I played the entire game, I don't know the mechanic workings of the CPC, but I suspect this has something to do with its hi-res mode|
|Note the life on the left|
|A typical screen after the first three|
|Hordes of flying drones trying to impede my progress|
|The exact moment I lost all motivation to play this game|
The weapon mechanic of getting on more on-screen shot per power is interesting. It would be nice to see it used in a better game. 2/10
A lot of varied and sometimes well-animated, they basically all follow you and then drain your health by a certain amount. 2/10
Attempts were made at making it look interesting, but it doesn't really help the game in any way. 0/10
Very smooth, no complaints whatsoever for a simple shooter without aiming. 4/10
Despite looking nice, everything is small, and I can barely read the font. Doesn't help that the text is in Spanish too. 2/10
You are a super soldier, something needs killing, kill it. No in-game story. 0/10
Your standard blips and bloops. 1/10
That's 11. There's some mildly dark humor in playing a game from a later year than usual and it ending up being the exact same thing as usual.
It doesn't seem like it made much of an impact back in the day. Outside of Spain all the systems it was released on were winding down or not released at all, so those still stuck with either system were probably just grateful it came around at all.